Stop Animation Actions

image\Action_Animation_Stop.jpg

The Stop Animation action allows you to stop the animation on a particular object. The object will stop in its current state e.g. if an object is halfway through an animation it will immediately stop and the object will remain at its current shape.

Note:
If you want the stopped object to return to its original state you should use the Reset Animation action.

You can choose to stop all animations or you can select specific animation styles. If an object is animated in several different ways, stopping one type of animation will leave the others to continue – this includes animation along an Animation Path.

Setting up the Stop Animation action:

1. Add the Stop Animation action to your trigger, as described in adding actions. The Stop Animation tab will automatically appear when you add the Stop Animation action.

2. At the top of the selected action tab is the Object List. Click the name of the object in the list that you want to stop. By default, This Object is selected (see Note).

Note:
Only one object can be selected from the Object list. The default option This Object refers to the object in which this action has been placed – this option is useful if you want to copy this action to other objects that you want to stop because you do not have to re-select the new object name from the list.

3. Use the Action panel to specify the animation styles that you want to stop. By default all of the Animation actions (e.g. the Roll, Spin and Rotate actions) are ticked, which means they will stop animating when this action is triggered. If you don’t want to stop an Animation action (e.g. the Fade action) then remove the tick from the checkbox beside the name of the action.

4. Use the Send "Synchronise to End" trigger if you want to start a Synchronise to Animation End trigger when the object has been stopped.

5. Click on the Apply button to save your changes.

Related Topics:

Using the Animation Path tool

the Reset Animation action

Choosing an Action