Pause Animation

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The Pause Animation action allows you to pause the animation on a particular object and resume it with a Restart Animation action. The object will pause in its current state e.g. if an object is half-way through an animation it will immediately pause and the object will remain at its current shape.

Note:
If you want the paused object to resume from its current position use the Resume Animation action.

You can choose to pause all animations or you can select specific animation styles. If an object is animated in several different ways, pausing one type of animation will leave the others to continue – this includes animation along an Animation Path.

Setting up the Pause Animation action:

1. Add the Pause Animation action to your trigger, as described in adding actions. The Pause Animation tab will automatically appear when you add the action.

2. At the top of the Pause Animation tab is the Object List. Click the name of the object in the list that you want to pause. By default, This Object is selected (see Note).

Note:
Only one object can be selected from the Object list. The default option This Object refers to the object in which this action has been placed – this option is useful if you want to copy this action to other objects that you want to stop because you do not have to re-select the new object name from the list.

3. Use the Action panel to specify the animation styles that you want to stop. By default all of the Animation actions (e.g. the Roll, Spin and Rotate actions) are ticked, which means they will stop animating when this action is triggered. If you don’t want to stop an Animation action (e.g. the Fade action) then remove the tick from the checkbox beside the name of the action.

4. Click on the Apply button to save your changes.

Related Topics:

Using the Animation Path tool

the Resume Animation action

Choosing an Action